Pubg Battle is a first person shooter game jointly developed by Bluehole and Playerunknown, using Unreal 4 engine production, now bring you the PUBG battle on the walkthrough work:
Networked computer
Battlegrounds game
At the beginning of the game, when boarding the plane, we must first remember the route, as an old man born in 85 years, my memory is too poor, I can only remember the route through the way of punctuation, I have a method to mark the route, I do not know whether others are also using this method. Generally speaking, the route is basically a "meter" shape of a side, and then I will mark the vertical direction near the route. In principle, choose the point of skydiving and the development route in the following ways:
1, choose the nearest route near the brush car points more position jump (R side, there are many brush car points), after landing to find a car to stay away from the development of the route
2, directly jump the farthest part of the line to compare the playing field point playing field
3, the high segment jump on the route is relatively less, you can go in the opposite direction, directly jump the route, and rapidly develop a wave to get the basic installation and then turn to play wild
These three methods have their own advantages and disadvantages, compared with I personally prefer to land first grab the car. In this game, the most important thing is the car, you can land without qiang, but don't land without a car. The car represents two things, one is time, the other is safety. And time is equal to. So in the case of rushing points, the most commonly used is the first snatch jump.
First of all you need to know, what is the minimum requirement and perfect situation for entering the circle (qiang) : at least one qiang, perfect qiang+ sniper mirror: at least one base mirror, perfect base mirror + 4x / 8x mirror accessories: Grip clip qiang support generally can always pick up a few, qiang head does not matter, perfect situation: full with double silencer bullets: at least 60 rounds of spare ammunition, 200 rounds of maximum, more than 200 rounds do not need to pick up drugs: First aid kit + first aid kit at least 2 up to 5, Red Bull + painkiller at least 4 up to 12, more do not need to pick up, save capacity for projectiles projectiles: two smoke bombs, one stun bomb, the more grenades the better. Throwing objects is the only thing that can change the life of the finals: 2 level head 2 level A is generally not difficult to gather, the most is also 2 level head 1 level A these are the minimum equipment requirements for entering the circle, in fact, it is really not high, just a little bit of the wild area search can basically gather together. Next, according to the situation of the brush circle, whether there is a car to decide to continue searching or enter the circle as soon as possible. Personally, I usually search the first two circles at most, and then I don't search the house again.
The most important thing during development: Don't confront. To put it simply, when you search something and see an enemy, you can go to him, but if you do not kill him hiding in the house, you enter a confrontation, then you should retreat decisively. Because you're both going to win at 55 in a face-off, so there's no need to risk it, and there's no need to waste time, just get out of here and move on to the next point.
Strategically speaking, there are two options to enter the circle, mainly based on the equipment and to determine. If the equipment is well equipped, gun + sniper, bullets and medicine are sufficient, and there is a 4x lens, I will choose to drive directly from the side of the circle away from the course, into the middle of the current circle, and find a tall building or cover. If you are still relatively poor, only step qiang+ basic mirror, ready ammunition drugs are not much, you need to go to the near end of the route card poison, by killing the enemy to develop, when the development is good when into the circle. In terms of details, we should pay attention to the following points:
1, the first 5 circles are not bad, the circle is relatively large, the ring side mainly looks outside the circle and both sides, the second is to look inside the circle, the fifth circle after the poison is very painful, mainly look inside the circle, the second is to look outside the circle.
2, I will abandon the car after 4 to 5 circles in a single row, and it is easy to be found and collected when the circle is too small.
3, in the circle first move by the cover, if there is no cover, then move along the edge of the poison circle or along the tangent line (according to the remaining time)
Four, or you go in the circle the first time. Or you slow down and get stuck at the last second.
5, remember, you are fast there is always someone faster than you, you are slow there is always someone slower than you, do not feel that you are safe for any moment.
6, just enter the circle is the most dangerous time in the whole game, be sure to find cover, make sure there are no enemies around.
After entering the last three circles, there are generally less than 20 people on the field at this time, which can be counted as the final circle. So how should the finals be played? The first is the choice of the position of the floor. Unless there is a perfect cover like a house, I don't recommend going into the circle. Because in the circle, you need to guard against all the enemies in all directions, and everyone else will subconsciously think that there must be someone behind the tree in the middle of the circle, which is a certain death in the circle.
Clear a small area behind and around people who are stuck on the edge of the circle, making sure there is a safe zone first. At the same time, if the circle is not big, do not lean on trees or bushes, because this is usually when someone starts to grenade wash the ground, throwing thunder at every tree and bush. I usually choose the area near the tree where the grass is deep, not directly behind the tree. Do you see anyone firing a qiang in the finals? I suggest that when the remaining number of people is greater than 4, you should fire the qiang if you are sure to kill it. At this time, the number of people is still large and the qiang sound is always heard, so you are not too worried about exposure.
When the remaining number of people is four, seriously consider whether to open the qiang. If you find the enemy, the other side obviously did not find you, he is not in a position to pose a threat to you, and can not quickly into the cover, then you can not rush to kill. Wait for the other side to kill the exposed position, then you kill this guy, so there's 1V1 left and both sides know each other's position and you're not at a loss. If someone else is slow to fire the qiang, kill him at the start of the next round of retraction. When there are three people left, you must know the location of one of them (there must be a qiang sound when four people change to three), if you see the person who is not firing the qiang, you can directly kill
Aside from the luck factor, the most reversible 1V1 is throwing projectiles if you have a cover, there is a tree in the middle of the circle, do not go to grab that tree, let the other side grab, and then a grenade to take him away if your position has no cover, try to find a reverse slope, no reverse slope to seal the smoke
anti-addiction
anti-myopia